2018-12-19

gumviolet: they eat and sleep, and eat and sleep, and occasionally wreck shit (obligatory pokemon icon)
2018-12-19 11:55 am
Entry tags:

dndestiny ghost notes

Ability Scores for Ghosts are calculated the same way as Guardians; however a Ghost's Strength may never rise above 8.

LEVEL 1 GHOST (no race bonuses added)
Str 4 (-3) Dex 15 (+2) Con 10 (+0) Int 17 (+3) Wis 16 (+3) Cha 16 (+3)

LEVEL 1 GHOST (race bonuses added)
Str 4 (-3) Dex 16 (+3) Con 10 (+0) Int 19 (+4) Wis 16 (+3) Cha 16 (+3)

Inventory Slots for Above Ghost
= 10 + (7*4)
= 10 + 28
= 38

Gun Slots: Light weapons take 2/1 slots; Heavy weapons take up 4/1 slots. All other weapons require 3/1 slots.
gumviolet: and caverns old (far over the misty mountains cold)
2018-12-19 12:26 pm

dndestiny starting equipment

- A common primary firearm of your choice (+ 5 full magazines) & a set of shiny white field armour for your class
- Either a) a basic heavy weapon of your choice (+ 1 full magazine) OR b) a basic secondary weapon of your choice (+ 3 full magazines)
- Either a) 5 primary ammo synthesis modules OR b) 3 secondary ammo synthesis modules OR c) 1 heavy ammo synthesis module
- 5d4 x 100 glimmer, which you may spend on equipment
- a trinket of your choice
gumviolet: they eat and sleep, and eat and sleep, and occasionally wreck shit (obligatory pokemon icon)
2018-12-19 01:28 pm
Entry tags:

planetary materials (sol system)

EARF
Spinmetal - Cosmodrome, military installations
Dusklight Shards/Crystals - EDZ only
Florasynthetic Shoots/Vines - Mumbai Push & surrounds

TITAN
Alkane Dust/Alkane Spores - anywhere that is exposed to the methane oceans

AWOKEN CITY
Baryon Bough/Sapling

THE TWISTED SHORE
Etheric Helix/Spiral

MARS
Seraphite/Harmonic Seraphite
Relic Iron

NESSUS
Microphasic Datalattice/Quantised Datalattice

IO
Phaseglass Needle/Spire

MERCURY
Simulation Seed

VENUS
Spirit Bloom

???
Radiant Seed/Matrix

LUNA
Helium Spiral

HIVE INFESTATIONS
Wormspore